This was originally posted at Fan To Pro, but as its about games and artistry, I figured it was worth sharing here.
Datesims have a rather creepy reputation in the US. The ones we see
from Japan often contain questionable content. By questionable of
course I mean soul-searing horror that would make Cthulu call for his
mommy and curl up in a blanket. Yes I know there are Datesims that
don't have objectionable content, you just don't hear about them that
much.
Except I'm thinking Datesims may have more of a future.
I'm not talking that people will begin playing them instead of Modern
Warfare 2. But I'm thinking that the time may be right for more of
them in . . . well places that aren't Japan. Oh, and datesims that
aren't of a prurient nature.
Before you get scared, let me explain my logic.
- Datesims are casual games. Casual gaming has obviously been on the increase.
- Their relatively simple nature would let them take advantage of the
increased use of Downloadable content – reducing the cost, reducing the
investment. - Let's be honest, the standard Datesim is not overly complex as a piece of technology.
- Romance is always a big genre, and companies doing romance novels
(Hey, Harlequin, want ANOTHER initiative?) could jump on the bandwagon. - Their multimedia nature may tie-in well to people's interests.
So the reason I think Datesims have a future could be summed up as,
I think they're viable because you can deliver them fast and cheap,
they'd have good appeal, and you have audiences that would be
interested in them. If anything, I see the marketing being a bit
troublesome – you'd probably have to call them "interactive romance
novels" or something.
I don't see them as being big business
(though I see the "interactive novel" idea having more of a future),
but I think they may be a viable product for some companies, and a
valuable addition to publishers of romance novels and products. After
all, if you got a modern anime-style artist to do a Datesim/romance
with hunky vampires, and it cost $10 with the purchase of a novel, and
maybe had unlockable desktops and themes – yeah, I think it'd sell.
- Steven