Seventh Sanctum Blog

The Blog for www.seventhsanctum.com

Archive for July, 2009

Hear your humble webmaster alive – and alone!

Posted by Steven Savage on July 18, 2009

The next Fan To Pro podcast is at 7 PM PST
Please note the change – we're moving the broadcast ahead an hour so
more people can hear it live on the East coast!  This week I'm going
solo, and my special subject will be the state of the economy/geekonomy!

So tune in Sanctumers.  It's lonely out there!

As a side note I'm going to be doing a bit more cross Sanctum/Fan To Pro postings as I've got some posts on common areas of interest.  And yes, the new generator is in the works – I hope to get to some of it tonight.

- Steve, aka X

Posted in Podcasts | Leave a Comment »

Interested in Voice Acting?

Posted by Steven Savage on July 17, 2009

At Fan To Pro I've got an interview with Ayu, one of the founders of Voice Actor Kick Start:

http://www.fantopro.com/blog/2009/07/interview-ayu-from-voice-actor-kick-start.html

Posted in Information | Tagged: , , , , | 1 Comment »

OK, a few more entries . . .

Posted by Steven Savage on July 16, 2009

OK, it appears I MISSED three entries – should have checked my email before bed! Anyway 3 more excellent additions to an already excellent set of entries!


- Steve, aka X

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Final ‘Extreme Character Contest’ Entries!

Posted by Steven Savage on July 15, 2009

And the Extreme Character Contest comes to a close with a FLURRY of entries, all of course pretty amazing.

So, I’ll contact the judges this weekend to get this judged – though I think they’re going to have a very challenging time . . .

- Steve, aka X

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BIG post on freeness

Posted by Steven Savage on July 14, 2009

Originally posted at Fan To Pro.  Very long, very ranty, but as it relates to business models, I figured some of my regulars, who are considering creative businesses, may be interested.

Right now on the internet there's a lot of discussion on the book
"Free", a book exploring, well, the impact of freeness (and the
internet's way of delivering it) on business models.  I've not read it
yet, I probably should, if only to know where I'm going to fall on what
appears to be a lot of inevitable arguments.

The discussions have
made me speculate on the future of media – because media is a
repository of geeky jobs.  Comics, books, reviews, games, etc.  What
does free mean to us in such industries – or those of us who want to go
into them.  I will attempt to keep my thoughts somewhat above the level
of "ramble".

So imagine you're going online to provide some media
- a game, a comic, an online novel delivered in snippets, etc.  You're
going to do free because Free gets attention and there's a lot of
competition.  Here's what I think it means for you, the professional
geek

Read the rest of this entry »

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Writing Jobs?

Posted by Steven Savage on July 13, 2009

Venture Beat, one of my favorite news sources (and a big help for keeping up with news for fan to pro), is hiring writers.  Go here.  It may not be fiction or such, but it may be good for any of you out there writing!

- Steve, aka X

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Latest Contest Entries

Posted by Steven Savage on July 12, 2009

As we get near the deadline (Midnight EST, July 15th), the Extreme Character Contest is still getting great entries:

A few more days, keep ‘em coming!

Also I had taken a break from the Fusion Class generator but plan to return to it shortly and get it out before the end of July.

- Steve, aka X

Posted in Contest | Tagged: , , | 1 Comment »

Science fiction and thoughts

Posted by Steven Savage on July 11, 2009

I just finished watching the Torchwood miniseries (no spoilers, but I was quite impressed), and it had me thinking on just what science-fiction is.

One of the issues of the last few decades is science-fiction is often conflated with action-adventure.  I would argue this is really a case of science-ficiton settings and elements being used in an action-adventure story (the new Trek movie is a case in point).  Science fiction itself, soft and hard, often revolves around the idea of SPECULATION, when its used as more than windowdressing.

It's a case of what if, usually centered around technology and/or time-driven changes.  What if we meet aliens, travel faster than light, invent this, wait 1000 years, etc.

Science Fiction is a "what if" centered around technology and change.  I'd like to see more of that hard and soft (I often feel it's being left to the hard science fiction).

- Steve, aka X

Posted in Analysis | Tagged: , , , , , | 1 Comment »

Geeky Jobs are HARD

Posted by Steven Savage on July 9, 2009

Cross-posted at Fan To Pro.

I was thinking
over my last column on why more people don't have geeky jobs. 
Something that came to mind that people often forget, and that I left
out because I was focusing on personal traits, is this.

Geeky Jobs are HARD.

Want to be a pro writer?  Prepare to either make one kick-ass
series, build a fantastic reputation, or write on everything under the
sun – and then you still have to promote yourself and need some luck.

Videogames? 
Welcome to odd hours, technical challenges you can't imagine from
outside, unpredictable sales, and dealing with widespread outsourcing, dependencies, and other oddities.

Voice Acting?  It's considered one of the hardest acting professions to get into by those I know.

Animation? 
Limited opportunities, limited geographic opportunities, and the need
to have a killer portfolio, killer connections, and both.

An ALL of these?  You need to network, build skills, produce product, and face long hours and challenges.

I could go on, but I'm restraining myself.  Geeky jobs are HARD.

Geeky
jobs produce cool things – great software, fun manga, incredible
movies, and so forth.  The thing is these things come from a lot of
effort, knowledge, and some luck.  The thing that makes geeky jobs so
intriguing – the sheer awesomeness of what you deal with – is why
they're also so hard.  Awesomeness takes effort.

I usually find that those interested in geeky jobs are not assuming such jobs will be easy.  Instead they make three mistakes.

The
first mistake is underestimating the challenges faced.  It's easy to
know something will be hard in the abstract – it's quite another to
appreciate how hard it actually is.  Worse, you usually don't know
until you go and do it – and learn the hard way.  Good research can
cope with this, as can good experience – talking to others,
internships, etc.

The second is being wrong about the kinds of
challenges faced.  As I've harped on before, your ability to do the
core work (draw, act, program, etc.) is only part of a larger skillset
(people skills, organization, research, etc.).  Good research can help
you here – know what you'll be facing.

The third mistake is
thinking there's ever a point where you achieve some geek career
nirvana and can coast.  Sure it happens to some people (or they make a
ton of money), but that's rare, and frankly I expect it will get rarer
in the decade to come.  Careers rarely go on autopilot unless you're
lucky, well-placed, and well-organized – and with the changing world
economy, my guess is that's a factor as well.  Again knowledge and
research helps, as does finding ways to do what you LIKE so you don't
keep looking for the day you can flip the off switch on your work.

Geeky jobs are worth it.  They are fulfilling.  But they're work.  Coolness requires effort.

If
you do it right, you'll make the effort part of your life, you'll enjoy
it, get into it.  Even if you work 80 hour weeks, you won't care
because it'll be what you care about.  That's where Geeky jobs rule -
because you care, because others care, and because it's cool, even when
it's a lot of work.

- Steve, aka X

Posted in Analysis | Tagged: , | 1 Comment »

Fusion Class generator – experiments!

Posted by Steven Savage on July 8, 2009

And the Fusion Class generator, which makes classes that are for "genre fusion" stories/games, is humming nicely.  A few examples.

Fantasy/SF:

  • Astral Analyst
  • Alchemical Botanist
  • Dream Linguist
  • Royal Chemist
  • Bio-Engineered Invoker
  • Holy Xenolinguist
  • Nova Exorcist
  • Quasar Knight
  • Spirit Explorer
  • Mystic Antrhopologist

SF/Western:

  • Xeno Gunslinger
  • Telegraph Chemist
  • Pan-Dimensional Rustler
  • Phased Cowboy
  • Atomic Showgirl
  • Cowgirl Cyberneticist
  • Sector Homesteader
  • Sun Gunslinger
  • Matrix Prospector
  • Cowgirl Analyst

And finally

Western/Horror:

  • Cowboy Heretic
  • Ranch Killer
  • Heretic Cowgirl
  • Cult Showgirl
  • Blasphemous Rustler
  • Blasphemous Cowboy
  • Gun Sacrificer
  • Shotgun Killer
  • Dread Homesteader
  • Hersey Prospector

Not perfect, but it's showing promise.  I need to flesh out the vocabularies of course, and am in the midst of that now.

- Steve, aka X

Posted in Generator | Tagged: , , | 2 Comments »